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 Post subject: vista bad for indie games?
 Post Posted: Sat Jan 13, 2007 2:35 pm 
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Joined: Thu Jan 12, 2006 11:24 pm
Posts: 576
http://kotaku.com/gaming/vista/vista-pr ... 228448.php
Since ninja bee has been mainly focusing on the XBLA, it might not effect you as much as others. Although, all in all it is a blow.

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 Post Posted: Sun Jan 14, 2007 7:16 am 
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Joined: Mon Apr 17, 2006 3:33 pm
Posts: 1197
Location: Burnsville, MN
I imagine that MS will have to answer this issue. Casual games are a huge biz and I'm sure that there will eventually be both "legit" and unauthorized ways of making this stuff happen. We shall see though...stupid red tape!


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 Post Posted: Sun Jan 14, 2007 7:34 am 
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Joined: Sun Jun 18, 2006 4:51 am
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Location: New Zealand
Well, I have my doubts that this will impact anyone at all. I mean, the Xbox 360 comes preprogrammed to allow all content, I doubt there'd be any reason that Vista wouldn't have an option to allow all content.

My question though: Would we in New Zealand get the Australian rating system that I don't recall the name of, or would we instead get ESRB ratings? Built into the operating system, I mean.


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 Post Posted: Mon Jan 29, 2007 11:24 pm 
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it seems that the past few Ninja Bee games have gone through the ESRB, so I doubt that'ld be a problem any more for them. I think this has to do with more of the garage game programmer who does it as a hobby for some extra cash (or fun) on the side.

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 Post Posted: Tue Jan 30, 2007 2:32 am 
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Going through the ESRB process is not exactly cheap, at least not for an indie developer.

I'm glad to get the ESRB rating for our Live Arcade games, and Microsoft helps a lot to make it as painless as possible, but we probably wouldn't rush out to get an ESRB rating on a new PC-only game, even now that we know how and have done it a few times.


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 Post Posted: Tue Jan 30, 2007 3:36 am 
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Location: Kentucky
I noticed Outpost didn't have a rating, but CC and Bugs did (on the site at least).

So is it really a substantial amount to pay for the rating? It sounds like the garage game programmers would never get their games put on XBLA without a lot of financial help, and that's a big risk. I hope XNA helps a lot!


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 Post Posted: Tue Jan 30, 2007 7:41 am 
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It says 2k-3k on the link.

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