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 Post subject: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 2:50 pm 
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I'm not so good at art so I couldn't realy make any picture but you might like my idea anyway.

I was thinking of it being set on the moon and to get to this "moon kingdom" when you purchase the DLC a gateway will open in the 2nd kingdom.

For the rescources on the moon I was thinking one of the main ones which I call "raw resources" should be cheese and the other could be dust or something. You can then put the cheese and dust into a work shop to make metal items.

You should also be able to upgrade so that you can carry more due to the lack of gravity on the moon.

I haven't thought of a story line or anything more so far but if you like my idea I start to write one.

This would most probably cost between 200-300 msp and should contain an extra 50 gamerscore spread over 4 achievements with 3 being for 10g and 1 for 20g. I have achievment ideas aswell:)

So erm... yeah tell me if you like this idea and ideas for achievements :D

Achievement ideas

10/5g - Kick a kefling off the moon

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Last edited by Robbie on Thu Dec 23, 2010 6:26 pm, edited 2 times in total.

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 Post subject: Re: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 3:46 pm 
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Joined: Sun Dec 19, 2010 1:48 pm
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sounds good


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 Post subject: Re: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 4:16 pm 
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Sounds like a great idea Robbie. ninjabee could and add more gamerscore to the game by bringing out a dlc


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 Post subject: Re: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 6:04 pm 
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This sounds pretty cool, if i'm honest. I'd like the idea of a moon-based kefling kingdom very much so! I'd love to see Kef-stronauts with little domes over their heads, providing them with some oxygen.

For that matter, that could be a resource for building which require a kefling presence, e.g. House's or Workshops etc. Moon Rock could be another one, which would probably give the kingdom a rough-hewn finish to the buildings and make things look sort of...Primitive. Another resource, being the lack of wood, could possibly be metals or some other kind of mineral native to the moon...In the Kefling universe of course :P That could mean 'Space Crystals'...A glowing blue crystal. I like the sound of that.

There's a lot of imagination in space, anything goes, well, pretty much anyway. There could be a lot of imagination involved with perils and problems you could encounter.

anyway, like I said, love the idea, would be great to see, thought i'd give my input to :)


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 Post subject: Re: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 6:10 pm 
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Thank you:) I had an idea that all the shops could make gifts like in the main story but in the end there are to small black holes which act as teleports and can be moved around to help you get to places faster.:)

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 Post subject: Re: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 6:16 pm 
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As in...Put a blackhole at one point, and another at another point (Presumably assigning them different channels/frequencies) And you or a kelfing would be able to walk through to get from A to B faster? Yeah, I see where your coming from, it'd be good, but bearing in mind I suppose it's tied in with the current storyline? You'd have all those potions giving you speed boosts etc. I wouldn't like to get confused about which Blackhole went where, if i'm honest :P If it's a stand-alone campaign, it'd be a good idea, you could get rid of potions and add some nice little extras to make the game a little easier? Obviously, i'm not sure about the thinking of this, just offering my oppinion :)


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 Post subject: Re: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 6:23 pm 
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I've had an idea for the storyline, well part of it. There is and alien-style kefling who claims to from another universe/world (not sure which will be best) and then you have to make and inventors who you must collect a blueprint for so that he/she can make a ship to fly it home. I also had an idea about sending the princess to another world as I have found her annoying. :lol:

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 Post subject: Re: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 6:36 pm 
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I think it'd be good to have that 'Stranded' effect, where, as soon as you get there, the gateway shuts down? That way, you could have aforementioned otherworldly kefling do you a deal. 'If you help me build a machine capable of getting me back to my home-world, i'll share what I know about these Gateways.'...and then, there we go :) I guess the rest is just a mini quest from there on in :D I presume you'd need other important figures such as a chief/leader/king, a researcher and the off-world kefling. Sound half decent?


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 Post subject: Re: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 6:41 pm 
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This is starting to sound realy good. There should be a mini quest where there is a kind of theif and in the end you have to kick him off the moon which you then get 5/10g for. Then there should then be a cut scene where he goes flying through a portal and lands in an ice-cream or something. This would be to keep it less violent and the idea of killing out of the game.

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 Post subject: Re: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 11:12 pm 
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i think ths isa really good idea and with some careful planning and some more achievements i think this would be one amazing DLC, i would definately buy it


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 Post subject: Re: DLC Idea :)
 Post Posted: Thu Dec 23, 2010 11:26 pm 
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Realy liking this positive feedback :wink:

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 Post subject: Re: DLC Idea :)
 Post Posted: Fri Dec 24, 2010 2:22 am 
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Haha, we've actually been working on DLC for weeks now that hits one of these ideas directly. I won't say which. :)

We'll definitely be doing additional achievements in DLC.


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 Post subject: Re: DLC Idea :)
 Post Posted: Fri Dec 24, 2010 2:28 am 
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Nice to know I'm thinking along the same lines as Ninjabee :D

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