The Official Level Design Contest

Discussion about the Live Arcade tactics game Band of Bugs

Moderator: ninjabees

User avatar
staticwrap
Posts: 1359
Joined: Thu Jul 27, 2006 5:19 am
Location: The OC NY
Contact:

Postby staticwrap » Wed Sep 05, 2007 2:42 am

And so it ends. Congrats to all!
Image
Zee
Posts: 576
Joined: Thu Jan 12, 2006 11:24 pm

Postby Zee » Wed Sep 05, 2007 2:53 am

Congrats Walrus.
ImageImage
Image
SpartanWalrus36
Posts: 3
Joined: Fri Aug 10, 2007 4:35 am

Postby SpartanWalrus36 » Wed Sep 05, 2007 3:19 am

Wow! I am honestly as surprised as any one of you.

Thank you forum judges and Ninjabee for putting together a contest like this.

Of course, my hat goes off to the entire Band of Bugs team for an excellent XBLA game. As a fan since OKX in 2005; I look forward to the next project.

As I’ve said before, you are all welcome to give my map a try, send me a friend invite to my live GT: SpartanWalrus36.

Now that the dust has settled, perhaps a tally of the forum judges votes? ...if they want to of course. Hope that new map design contest comes soon.

Congratulations to all the other winners.
Johnny Sinister
Posts: 3
Joined: Tue Aug 14, 2007 12:25 am
Location: Georgia
Contact:

Postby Johnny Sinister » Wed Sep 05, 2007 4:13 pm

Bug Arena: Johnny Sinister
* Another great concept! This is a really cool idea. Unfortunately, it's not really built right to accomplish the idea. There's a single escape point for one team (the blue team) and not one for the red team. This makes the red team's goal to kill the blue team, which is a much harder goal than just escaping. Our experience seems to imply that it would be very hard for the red team to win with evenly matched skills.


Boy do i feel silly.
The level was supposed to be completely even. I must have overlooked one tile that caused this unbalance......oh well.

Congrats Walrus!
User avatar
stay
NinjaBee
Posts: 1783
Joined: Wed Sep 15, 2004 11:25 pm

Postby stay » Wed Sep 05, 2007 5:22 pm

SpartanWalrus36 wrote:Hope that new map design contest comes soon.


Well, I don't think there's anything to stop us from doing one right away, other than the time burden. We had the forum regulars vote partly for fun and partly to save lots of time, but maybe you can think of other ideas for requiring less time. Every hour we spend on the contest is another hour we're not spending on Mashed Potato Sculptor HD for Live Arcade.
User avatar
staticwrap
Posts: 1359
Joined: Thu Jul 27, 2006 5:19 am
Location: The OC NY
Contact:

Postby staticwrap » Wed Sep 05, 2007 6:05 pm

I thought you guys were making Cabbage Patch Kids: Dress Me Up for the Live Arcade. That's disheartening to say the least.
Image
User avatar
Kaeporo
Posts: 132
Joined: Mon Jun 25, 2007 6:42 pm

Postby Kaeporo » Wed Sep 05, 2007 9:41 pm

Congrats guys. You did good.
Gamertag- Kaeporo
"One last drink and the bottle breaks, returning us to the dust from whence we came."
BSM471
Posts: 49
Joined: Fri Aug 03, 2007 5:02 am

Postby BSM471 » Thu Sep 06, 2007 12:52 am

Ah, it's finally over. I can't wait for the next competition.

And congratulations, SpartanWalrus36!
Zee
Posts: 576
Joined: Thu Jan 12, 2006 11:24 pm

Postby Zee » Thu Sep 06, 2007 2:33 am

I think "SUPER" Mashed Potato Sculptor High Deflation turbo REMIX 2: The SECOND COMING, is a much better name. Sure it's the first in the series but sequels always sell more.
ImageImage

Image
User avatar
LunarDuality
Posts: 1197
Joined: Mon Apr 17, 2006 3:33 pm
Location: Burnsville, MN
Contact:

Postby LunarDuality » Sat Sep 08, 2007 6:15 pm

I demand a Mashed Potato Sculptor HD forum IMMEDIATELY!!!
Oh, and congrats to the winner (and the rest of the t-shirt enjoying finalists)!
AC91
Posts: 1230
Joined: Mon Jul 17, 2006 4:37 am
Location: Kentucky
Contact:

Postby AC91 » Tue Sep 25, 2007 1:18 am

Congrats Spartan! Good job!

Congrats to everyone else too. I still want to play your maps! :D

And thanks to NinjaBee for doing another cool contest.

Return to “Band of Bugs”

Who is online

Users browsing this forum: Google [Bot] and 1 guest